Yeah. And as Linus once said: most numerical problems today in pure CPU cycles are actually 3D games. … It's not "incorrect" to say that you want the result faster, even if that result doesn't match your theoretical models.
The biggest challenges, technically, are 3d graphics and Networking. Network interoperability between Linux and Windows will rarely happen, because companies often use the proprietary Directplay library which cannot be ported over to Linux. We have created a multiplatform alternative, called Grapple, and we hope that over time, some Windows developers may pick this up to use in their titles, allowing cross platform multiplayer.michael simms
Tonight at noon Supermarkets will advertise 3d EXTRA on everythingadrian henri